Next we’ll pause to reinforce what we’ve learned about the basic building blocks of computer science: storing data, making decisions, and repeating operations. We’ll also get some more practice with loops!
Let’s warm up with a bit of graded debugging practice.
continue
continue
Last time we discussed how we can exit a loop early using the break
statement:
break
causes the enclosing loop—either while
or for
—to immediately exit, regardless of whether the loop condition is true or not.
continue
is another control statement that we can use inside a loop.
Let’s explore how it works together!
So while break
causes the loop to exit, continue
causes the code to return to the top of the loop immediately, check the loop condition, and then continue if appropriate.
continue
versus if
continue
versus if
continue
is used less frequently than break
.
One of the reasons is that, we can always rewrite any loop that uses continue
to instead use an if
statement.
Let’s see how:
What’s more clear: continue
versus an if
statement?
It really depends on the problem.
If the loop body is long and complicated, it can be better to use continue
at the beginning to avoid values that shouldn’t be considered by the rest of the loop.
However, overall continue
can make your code hard to read.
So for shorter loops, it’s usually better to just put the entire loop body inside an if
statement instead.
To get some additional practice, let’s work through an example together that is similar to this lesson’s homework. It also provides us a chance to practice with a very common array and loop programming pattern.
Given an array of values, how would we count the number of values that have some property? For example, let’s say that we need to count the number of values which are greater than zero.
Let’s work step-by-step. First, let’s outline what we need to do.
for
Loop Setupfor
Loop SetupNext, let’s get our loop set up! It’s always a good idea to make sure that we can actually access all of the values in the array before doing anything more complicated.
if
if
As the third step, let’s review how we determine if a value is greater than zero, and integrate that into what we have so far.
Finally, let’s examine the design pattern that emerges from this example: a combination of iteration (our for
loop) and selection (our if
statement).
By combining these two and using different conditions and data, we can solve a lot of different problems!
We can also combine results in different ways as well.
Given an IntArray
named array
that is already declared and initialized, write a snippet of code
(not a method), that prints a line with the sum of the values in array
that are even.
Don't modify array
.
Given an IntArray
named array
that is previously declared and initialized, write a snippet of code
(not a method), that prints a line with the count of the number of values in array
that are odd.
Don't modify array
.
Before we wrap up, let’s review one useful bit of Kotlin that we’ll use regularly during some of our upcoming examples: How to test whether a value is even or odd.
Your friend invented a new game and wants your help to create the computer implementation. Of course, you're happy to help!
Here's how the game works. A set of cards with positive values are placed face down on a table. The player is allowed to turn over some number, but not all. They then guess the sum of all the cards. At that point, all the values are revealed. The players score is equal to how far off their guess was—the distance between their guess and the actual sum. (Lower is better.)
As an example, if the values were 1, 2, and 4, and the guess was 7, the score would be 0—a perfect score! However, if the values were 1, 2, and 8, and the guess was 7, the score would be 4. And if the values were 2, 2, and 5, and the guess was 124, the score would be 115.
Write a snippet of code (not a method) that computes the score of a game.
The values on the cards will be stored in an existing IntArray
named values,
and the guess in an Int
variable named guess
.
You should declare an Int
variable score
and set its value to the score of that game.
You will need to compute the sum of the values in the array!
You may also find the Math.abs
method helpful when completing this problem, but it is not required.
Need more practice? Head over to the practice page.